Digital Games
Description
A summary of the scientific literature on the impact of digital games on children aged 6-12.
Components
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How This Impacts Children's Development
Description
Though the use of interactive media has been well-studied among young children and adolescents, very little research has been conducted on the effects of digital media on children ages 6-12 years old. Caregivers and teachers need research-based guidelines to understand how to support learning and cognitive development in middle childhood.
Talking Points from the SRCD Brief
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Policy Considerations in the Brief
- Federal agencies could fund technology, app, and game development aimed at fostering students’ academic skills, together with research on effects on child development.
- Legislative proposals such as the Child and Media Research Advancement (CAMRA) Act could inform research and policy by providing federal funding to examine impacts of digital media on children and adolescents’ cognitive, physical, social, emotional, and behavioral development.
- Federal agencies could develop research-based guidance or regulation for app stores on what constitutes an educational app.
- While 22 states have adopted statewide media literacy standards, they widely vary. Research on how and when digital media use in middle childhood benefits children’s cognitive development could inform the further development of state standards.